﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Minestorm.Evolved.Animation
{
    public class EasingEventArgs : EventArgs
    {
        public EasingEventArgs(IEasing easing)
        {
            Easing = easing;
        }

        public IEasing Easing { get; private set; }
    }
}
